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MISSIONS

Our main Laser-Tag games are listed below but the flexibility of our state-of-the-art arena and guns means they're only limited by your imagination!

PLEASE NOTE: ONLY MISSIO
NS 1 & 3 ARE AVAILABLE DURING BUSY PERIODS.

Have a particular mission of your own in mind? Give us a call on 01208 368085 or email mail@laserfighters.co.uk

MISSION 1 - SOLO TRAINING (unlimited lives and shots)

This is the simplest and most popular of all the games - you against the rest! The guns are set at solo, and players have unlimited lives and shots. The idea is to achieve the highest score in a preset time. Players score points for shooting any other player's gun or at a number of targets located in the arena. The best game to help players familiarise themselves with the Laser guns and the arena before introducing more complex scenarios.

MISSION 2 - SOLO (limited lives and/or shots)

This is similar to the solo game above, but lives or shots (or both) are limited. When either is used up the gun automatically shuts down and the player’s game is over. Again, the object of this game is to achieve the highest score in a predetermined time. Limiting the number of lives and/or shots, means a player could be eliminated early in a game. Recommended for more experienced players.

MISSION 3 - TEAM GAME (unlimited lives and shots)

This is the team version of MISSION 1 and again is one of the simpler game types. Each gun emits one of two team colours (RED or GREEN) and players score points by shooting opposition team members or their target(s) but penalised when shooting his/her own. A simple introduction to teams and tactics suitable for all ages.

MISSION 4 - TEAM GAME (limited lives and/or shots)

The team version of MISSION 2 with limited lives and/or shots. This game encourages the use of more team tactics and is therefore suitable for more experienced players.

MISSION 5 - LAST ONE STANDING

There are many versions of this type of game (by introducing limited shots and teams), but is essentially a limited-life game. The idea is for one player to be the last standing, having eliminated all of their opposition. Although the last player standing wins, followed by the last but one and so on, it can be worth positioning the result by points as some players tend to hide throughout the initial stages of the game, only taking an active part towards the end, (this tactic is officially called camping-out but some would call it cowardice!)

MISSION 6 - HUNT THE KING

This is a team game where one player on each team is the king and is given a limited number of lives. The other players have unlimited lives and/or shots. The idea behind the game is to hunt out the opposition’s king, whilst protecting yours. The game concludes when one of the kings is eliminated.

MISSION 7 - CAPTURE THE HQ.

This is a variation of the standard team game, where each team has to attack/defend each other's HQ's (used as targets in earlier missions). The game is then started with each HQ programmed to take a fixed number of hits - the game finishes when an HQ is knocked out.

MISSION 8 - THE LAST LASER FIGHTER

There are many variations of this game but essentially one of the players has limited lives and unlimited shots.  The remaining players have limited lives (usually one) and shots (usually 10). The winner is either the 'Last Laser Fighter' (similar to 'last one standing'), or the rest of the players as a whole. A real test for the individual!

MISSION 9 - HUNT THE MEDIC

A team game where one or more players on each team acts as a 'medic' with only one life but able to respawn (restart) the other players. However, when the medic is knocked out, they cannot restart players and the game continues without them. The game ends when one of the teams is eliminated.

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